Hello everyone,
We're back with another round of 60fps beta fixes. We'd like to once again thank everyone who took the time to send us bug reports.
Changelog:
- fixed issue where newcomer mode would remain active if player started a newcomer game and then immediately started a new game in a different mode
- fixed falling off of elevators
- fixed NPCs only animating once
- fixed missing NPCs
- fixed rare case where vanishing door would not vanish
- fixed being able to dash during cutscenes
- fixed being able to pan the map while it was auto-panning
- fixed upgrade preview speed
- fixed health being set incorrectly when spawning a co-op buddy
- fixed chain dash not respecting the dash direction setting with mouse+keyboard controls
- fixed some erroneous collisions
- fixed enemies falling off of moving platforms
- fixes for various rate of fire and projectile behaviors
- potential fix for vanishing scenery when switching framerate
- potential fix for framerate not being properly set to 60fps in certain cases
Known Issues:
- player is sometimes teleported during cutscenes in co-op mode
- player 2 ammo and bomb count gets reset when moving to new room in co-op mode
- west boss body sometimes respawns if you return to the room after defeating him
Please continue to send bug reports to support@heart-machine.com if you have problems. It's especially helpful to include your hardware and OS with your bug report. Thanks!
Sources
- Hyper Light Drifter NEWS - on Steam Community